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Thread: iOS Device/XCode Location Simulation

  1. #1
    Neuer skobbler
    Join Date
    21.12.2015
    Posts
    1

    iOS Device/XCode Location Simulation

    Hi guys,

    So I have a huge problem getting skobbler to follow the location changes from the XCode, as soon as I call [[SKRoutingService sharedInstance] startNavigationWithSettings: navSettings]; the device location will not be processed by Skobbler.

    The navigation settings looks like this

    SKNavigationSettings *navSettings = [SKNavigationSettings navigationSettings];
    navSettings.navigationType = SKNavigationTypeReal;
    navSettings.distanceFormat = SKDistanceFormatMilesYards;
    navSettings.transportMode = SKTransportCar;
    navSettings.showStreetNamePopUpsOnRoute = YES;
    navSettings.viaPointNotificationDistance = 200;

    And I call startNavigationWithSettings in the didFinishRouteCalculationWithInfo delegate method...

    Because of the way the app is build I cannot use the build in location simulation feature so I'm really stuck with this...

    Is there anything I'm missing here? I wasted almost 3 days with this problem and I still cannot find an work around to this problem.
    Last edited by andyz; 21.12.2015 at 17:49.

  2. #2
    Oberskobbler
    Join Date
    22.07.2014
    Posts
    399
    I've reported the question to the Scout developers

  3. #3
    Dev platform evangelist dandronic's Avatar
    Join Date
    31.03.2014
    Posts
    177
    It seems that there is an issue down at C++ level causing this bug making it currently impossible to simulate location updates from an xCode locations file.
    You can attempt to simulate this scenario by starting the navigation with the SimulateFromLog file option: http://developer.skobbler.com/getting-started/ios#sec38

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