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Thread: App Crash when using Skobbler map - Android

  1. #1
    Neuer skobbler
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    02.12.2014
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    Ausrufezeichen App Crash when using Skobbler map - Android

    Hi,

    I successfully integrated skobbler maps in Android. However, getting few crashes during continuous (3-5 times) zoom on map.

    Log:
    Run 1:
    A/libc(6555): Fatal signal 11 (SIGSEGV) at 0x9d199c48 (code=1), thread 6633 (package.name)

    Run 2:
    A/libc(7018): Fatal signal 11 (SIGSEGV) at 0x9c36f008 (code=1), thread 7144 (package.name)

    Device:
    Moto G II Gen - XT1068. OS: 4.4.4

    No sim, not connected to any wifi/network.

    I googled and got few links saying this crash is due to issue in Android itself - if doing any native C/C++ code. But, no native code in this app. Might be skobbler is using native language. Another link said this might be due 9-path images. However, this was for device running below ICS.

    Please help me out in this issue.

    Regards,
    Charan Kumar

  2. #2
    Dev platform evangelist dandronic's Avatar
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    31.03.2014
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    Hello Charan,
    Could you send us the whole stack trace? The current log doesn't really help us.

  3. #3
    Neuer skobbler
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    Hi dandronic,

    I get only one line error log for this crash issue. It happened thrice, first was repeated and for third time I got another crash log.

  4. #4
    Dev platform evangelist dandronic's Avatar
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    Hi Charan,
    Unfortunately this is not much to go on with - do you encounter the same issues by running the standalone demo project on the same device?
    Do you get the same error on other devices/configurations?

  5. #5
    Neuer skobbler
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    Hi dandronic,

    I checked demo app on the same device, it is not reproducible there!

    I have added all the .so files WRT architecture. So what can be the problem?

  6. #6
    Dev platform evangelist dandronic's Avatar
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    31.03.2014
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    If we cannot reproduce the issue with the demo project it most likely is an "integration" issue - either we did not integrate the SDK correctly, we're not using it correctly, or there is some kind of interaction between your code & our code that's causing this issue.

    Some things to try:
    - make sure that we integrated correctly: http://developer.skobbler.com/gettin...android#sec002
    - check for memory usage (under certain circumstances out of memory messages might manifest themselves as "Fatal signal 11 (SIGSEGV)" ) - try to start the SDK with a less memory intensive style
    - try to replicate it in the demo project - this way you could share the project with us and we could debug it

    Let me know if any of the above advices are of help.
    Best regards,
    Dragos

  7. #7
    Etablierter skobbler
    Join Date
    27.11.2014
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    42
    Hello,

    I have the same issue, if I want display the map.

    E/Adreno-ES11ï¹? : GL_INVALID_VALUE
    A/libcï¹? Fatal sign 11 (SIGSEGV) at 0x00000004 ...

    What is GL_INVALID_VALUE and SIGSEGV???

  8. #8
    Etablierter skobbler
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    27.11.2014
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    Now I the app crashed on this error: 12-30 17:00:46.552 8616-9037/com.sefa.ptp.ptp E/Adreno-ES11﹕ : GL_INVALID_VALUE

    Can anyone help me?

  9. #9
    Etablierter skobbler
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    27.11.2014
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    Hello, I found the solution for me.

    I have called the initializeLibrary() function two times, one before calling the function onMapTexturesPrepared and then in this function.
    This is 100 reproducible the SIGSEV error.

  10. #10
    Dev platform evangelist dandronic's Avatar
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    I'm glad to hear that you've managed to track down the issue and solve it.

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