View Full Version : Emulator running problem

02.03.2016, 11:29
Hello everyone, I am new to skobbler map component there. I met some problem of running my test application on emulator. It get crushed on SKMapFragment showing with error "eglChooseConfig failed". Also I have tried to run example app from "DOWNLOADS" section on emulator and get crush every time too. I`ve used emulators api-23/api-21/api-19 with gpu "ON", GLES 2.0 is supported. In same time everything is working fine on actual devices.

There stack trace:

E/AndroidRuntime: FATAL EXCEPTION: GLThread 38 java.lang.IllegalArgumentException: eglChooseConfig failed
at com.skobbler.ngx.map.SKMultisampleConfigChooser.ch ooseConfig(SourceFile:54)
at android.opengl.GLSurfaceView$EglHelper.start(GLSur faceView.java:1024)
at android.opengl.GLSurfaceView$GLThread.guardedRun(G LSurfaceView.java:1401)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfac eView.java:1240)
03-02 11:22:21.809 1183-1183/? E/EGL_emulation: tid 1183: eglCreateSyncKHR(1294): error 0x3004 (EGL_BAD_ATTRIBUTE)

07.03.2016, 13:57
Emulators don't react well when dealing with OpenGL rendering so we recommend testing on real devices not even the settings we've provided in the guidelines don't always work reliably.