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View Full Version : [Android] Crash after Update to SDK 2.5



smoebius
12.06.2015, 16:10
Hello All,

after i have update the SDK to version 2.5 the app is running into a crash while running SKPrepareMapTextureThread.
There is no crash in the demo application.

Call:
new SKPrepareMapTextureThread(this, "/data/data/com.example.app/files/SKMaps/", "SKMaps.zip", this).start();

Stacktrace:
PathClassLoader(ClassLoader).findLoadedClass(Strin g) line: 354
PathClassLoader(ClassLoader).loadClass(String, boolean) line: 491
PathClassLoader(ClassLoader).loadClass(String) line: 461
Runtime.nativeLoad(String, ClassLoader) line: not available [native method]
Runtime.loadLibrary(String, ClassLoader) line: 368
System.loadLibrary(String) line: 535
SKMaps.<clinit>() line: 59
SKPrepareMapTextureThread.a(String, Context, String) line: 130
SKPrepareMapTextureThread.run() line: 86

Log output:
06-12 16:04:56.521: D/SKMaps(7284): SKPrepareMapTextureThread----Copy Asset SKMaps.zip
06-12 16:04:57.902: D/SkobblerNG(7284): gJVM registerMethod error for ClassSKRouteAdvice :: <init> (IIIIILjava/lang/String;Ljava/lang/String;Ljava/lang/String;DD[Ljava/lang/String;)V
06-12 16:04:57.902: D/SkobblerNG(7284): gJVM registerClass error for com/skobbler/ngx/tracks/SKTrackElement
06-12 16:04:57.902: A/libc(7284): Fatal signal 11 (SIGSEGV) at 0x0000002c (code=1), thread 8043 (Thread-29242)

Adela_Silvia
15.06.2015, 13:38
Can you please attach your project or send it to us at dev@skobbler.com.
We need to check your code in order to discover the issue.

Thanks,